Off-the-Cuff Thoughts on Overwatch 2
Overwatch 2 launched last night, and I managed to get a few games in (while spending most of my time watching my computer attempt to re-connect to their overloaded servers). This complicated mess of a game has spurred a massive amount of discourse online, so I felt it was only right that I add my own two cents into the vat of opinions. Background info for those who know nothing about Overwatch What was the original plan for Overwatch 2? And what did we end up getting? How has the monetization scheme changed? What did I think of the actual game? Overwatch: Origins Edition Let's go over the basics first. In 2007, Blizzard started work on "Project Titan," a massively-multiplayer-online first-person-shooter of sorts, tied to a whole new setting and set of characters– the first original project from Blizzard in decades. After six years of development hell the game was canned, but from the ashes came Overwatch, headed by one of the project's members, Jeff Kaplan. Overwatch...